
This keeps the pace consistent, without fetch quests or inconsequential battles slowing down the story.

There are no random NPCs standing around waiting to give you rewards for completing quests. Instead, it gives you a variety of large environments to scavenge and explore as you work toward your main objective, and side content directly tied to that goal.

Will you try to sneak into a bandit-filled compound and eliminate them with a pneumatic air gun, or do you lob grenades through the front door?īut Exodus is not an open-world game. It all contributes to a sense of tension that permeates the entire game, occasionally even transitioning to full-blown horror. If you happen to get lost, the map is an in-game object that must be viewed in real-time. Your flashlight and lighter are necessities, keeping the threat of alerting an enemy with the glow of your light always on your mind. The new outside areas are brighter but still filled with buildings that plunge into complete darkness.
METRO EXODUS GAMEPLAY SERIES
We do still get plenty of time in bunkers and the Metro system itself, so any worries about Exodus dropping such an iconic part of the series with the change in locations are quickly dismissed.Įnvironments range from the dreary to the sadistic, with severed heads stored in refrigerators and skeletons piled inside subways. Beginning in winter and ending in late autumn, we see vast sand-covered deserts, overgrown forests filled with primitive huts, and swamps hiding giant slug creatures. But its restraint from throwing in the kitchen sink for a “bigger and better” Metro game has actually led to a stronger final work, and one that will still feel essential when the inevitable fourth game releases.įree from the restrictions of Moscow’s architecture and snow-covered streets, Metro Exodus has the most diverse environments in the series, and arguably in any post-apocalyptic game to date. This results in an arguably less political story in Metro Exodus, which is a little strange given the series’ subject matter. Some are friendly, while most are not so friendly, and add flair to the series with grisly killing techniques. The Red Army and the Fourth Reich are hardly even mentioned, with Artyom instead encountering entirely new groups. No longer bound to the Metro system or even Moscow itself, Metro Exodus no longer relies on the factions we’ve seen featured so prominently in both previous games. Another area had a side mission that could only be completed after resuming the main story, and we were stuck there for over an hour trying to access it. Characters can interrupt each other unintentionally, and while loading into one area, we were once forced to stand and wait for characters to have conversations they already had minutes earlier before being allowed to progress. These excellent character-building moments are, however, occasionally muddied because of bizarre scripting issues. His use of hand cues help him to remain expressive at key moments. Metro Exodus no longer relies on the factions we’ve seen featured so prominently in both previous games.Īrtyom himself remains silent unless he’s writing a journal entry, but he’s developed a certain charm over the years. Players will also be able to craft ammo while out in the world. Each weapon has five spots for modifications to improve on the basics such as accuracy, damage dealt, and ammo. The new day/night cycle will also change their behavior.Īt the player’s disposal is a new customized weapon system. They will also react to changes in the environment such as seeing a laser sight or understanding when a player is hiding behind something. Enemies will communicate with each other to inform one another about a player’s position. The Metro series is known for its monsters, and Metro Exodus will have plenty, although now they’re going to be smarter and bigger. The game will be twice the size of the previous games, but more importantly, it will be a huge sandbox for players. Unlike the earlier games, Metro Exodus will have a big world to explore. Different parts of the storyline will take place in different environments with the end goal being Mount Yamantau in the Urals. The game will take place over the course of one year in which Artyom will have to deal with the monsters lurking out in the world as well as the humans that act like monsters. To make his way out of the country, he’ll ride on a train called the Aurora. He’s two years removed from the events of Metro: Last Light, which makes it the year 2036, and he’s trying to escape the nuclear wasteland of Moscow.

The young Russian Ranger, Artyom, returns in Metro Exodus.
